Since the most recent release of LuneOS called “Decaf” which includes Qt 5.9.2, support for 3rd party browser plugins (such as Adobe Flash and Google’s WideVine CDM) has been added to the Browser App and has been enabled by default.
However the source code of these plugin binaries is not available and therefore these binaries cannot be compiled and provided in the LuneOS images.
Continue reading LuneOS Browser: How to sideload Flash & WideVine plugins (Netflix, Amazon, YouTube Red)
The long wait is over #LuneOS and #webOS fans! We’re back with a new release called “Decaf” which we believe will be a milestone in terms of developments and the way forward!
So you’re wondering what we’ve been up to the past 2+ months?
Continue reading LuneOS September Stable Release: Decaf
That took a while, but lots of ground has been covered! We’re finally back with a new release called “Cortado”. We have been working very hard behind the scenes during the past couple of months!
Continue reading LuneOS July Stable Release: Cortado
A bit later than expected but we’re back! Over 2 months passed since the last release and we’re finally back with a new release called “Cold Brew”. We have been working very hard behind the scenes in the past 2 months!
So you’re asking what we have done? Most importantly we now have an initial setup for camera working on both the N4 and N5 with an initial version of the app written in Qt (QML). It’s still pretty rough, but it will do basics for now. Further improvements will come once we upgrade Qt to 5.7/5.8.
Behind the scenes we’ve been working on getting our Yocto updated to Pyro. This brings quite some challenges due to glibc (2.24) not being compatible with linux kernels < 3.2. Also the newer systemd version (232) brings some challenges in terms of kernel requirements, but we’ve been able to work around those for now.
For Mako (N4), Hammerhead (N5) this isn’t really a problem because we have a 3.4 based kernel, for the Tenderloin (Touchpad) there are 3.4 based kernels available as well, so we’ll be aiming to migrate to a 3.4 based kernel for Tenderloin.
For Maguro (Galaxy Nexus) the situation is unfortunately more problematic because there’s no real working 3.4 based kernel available currently. It’s therefore likely that as of next release we will be forced to drop support for the Galaxy Nexus.
We’re also taking part in in the Halium Project that was announced last week. There are already a lot of synergies between the various OS-es based on Android and also still quite some minor tweaks for each OS. By joining forces in the project we aim to have a common base for the various Android based OS-es.
We have the following items on our to-do list to focus on:
- Work on Yocto Pyro upgrade
- QT 5.7/5.8 Upgrade
- Various UI tweaks
- Messaging improvements
- Camera improvements
Continue reading LuneOS April Stable Release: Cold Brew
Those following along will recall that the development team had moved onto a new version based on React.js and that this had potential implications for LuneOS.
The Enyo team have just begun a private beta of the next generation Enyo. What we know is that with LG’s TV arm as their main customer, the focus remains on TV sized apps. Though increased support for mobile is planned, it is currently limited. Also, the framework will have a new name when publicly released.
This next generation of Enyo will be of interest to those currently building apps with the platform, but may also attract developers already experienced with ReactJS.
For those engaging with this testing phase, we’d be interested in any comments. The webOS Ports team will no doubt also be interested in any app demos built with it too. You can comment at webOS Nation.