Tag Archives: Developer

LuneOS April Stable Release: Cold Brew

A bit later than expected but we’re back! Over 2 months passed since the last release and we’re finally back with a new release called “Cold Brew”. We have been working very hard behind the scenes in the past 2 months!

So you’re asking what we have done? Most importantly we now have an initial setup for camera working on both the N4 and N5 with an initial version of the app written in Qt (QML). It’s still pretty rough, but it will do basics for now.  Further improvements will come once we upgrade Qt to 5.7/5.8.

Behind the scenes we’ve been working on getting our Yocto updated to Pyro. This brings quite some challenges due to glibc (2.24) not being compatible with linux kernels < 3.2. Also the newer systemd version (232) brings some challenges in terms of kernel requirements, but we’ve been able to work around those for now.

For Mako (N4), Hammerhead (N5) this isn’t really a problem because we have a 3.4 based kernel, for the Tenderloin (Touchpad) there are 3.4 based kernels available as well, so we’ll be aiming to migrate to a 3.4 based kernel for Tenderloin.

For Maguro (Galaxy Nexus) the situation is unfortunately more problematic because there’s no real working 3.4 based kernel available currently. It’s therefore likely that as of next release we will be forced to drop support for the Galaxy Nexus.

We’re also taking part in in the Halium Project that was announced last week. There are already a lot of synergies between the various OS-es based on Android and also still quite some minor tweaks for each OS. By joining forces in the project we aim to have a common base for the various Android based OS-es.

We have the following items on our to-do list to focus on:

  • Work on Yocto Pyro upgrade
  • QT 5.7/5.8 Upgrade
  • Various UI tweaks
  • Messaging improvements
  • Camera improvements

Continue reading LuneOS April Stable Release: Cold Brew

Enyo Next-Gen enters private beta testing

EnyoJS is the javascript frame work used by webOS developers to create applications for both the legacy OS, LuneOS and LG’s TV OS.

Those following along will recall that the development team had moved onto a new version based on React.js and that this had potential implications for LuneOS.

The Enyo team have just begun a private beta of the next generation Enyo. What we know is that with LG’s TV arm as their main customer, the focus remains on TV sized apps. Though increased support for mobile is planned, it is currently limited. Also, the framework will have a new name when publicly released.

This next generation of Enyo will be of interest to those currently building apps with the platform, but may also attract developers already experienced with ReactJS.

For those engaging with this testing phase, we’d be interested in any comments. The webOS Ports team will no doubt also be interested in any app demos built with it too. You can comment at webOS Nation.